Screen 13 ': _FullScreen Print "Sir Knight Vile" Print "Press any key to start game" Print "Find the 8 stars to win!" Sleep rab = 1 ras = 1 spellcr = 1 crosso = 1 heart1 = 1 heart2 = 1 star1 = 1 star2 = 1 star3 = 1 star4 = 1 star5 = 1 star6 = 1 star7 = 1 star8 = 1 strhou = 0 hlth = 1300 Randomize Timer 10 star1x = Int(Rnd * 100) star1y = Int(Rnd * 50) star2x = Int(Rnd * 100) star2y = Int(Rnd * 50) star3x = Int(Rnd * 100) star3y = Int(Rnd * 50) star4x = Int(Rnd * 100) star4y = Int(Rnd * 50) star5x = Int(Rnd * 100) star5y = Int(Rnd * 50) star6x = Int(Rnd * 100) star6y = Int(Rnd * 50) star7x = Int(Rnd * 100) star7y = Int(Rnd * 50) star8x = Int(Rnd * 100) star8y = Int(Rnd * 50) If star1x = 0 GoTo 10 If star1y = 0 GoTo 10 If star2x = 0 GoTo 10 If star2y = 0 GoTo 10 If star3x = 0 GoTo 10 If star3y = 0 GoTo 10 If star4x = 0 GoTo 10 If star4y = 0 GoTo 10 If star5x = 0 GoTo 10 If star5y = 0 GoTo 10 If star6x = 0 GoTo 10 If star6y = 0 GoTo 10 If star7x = 0 GoTo 10 If star7y = 0 GoTo 10 If star8x = 0 GoTo 10 If star8y = 0 GoTo 10 plmx = 50 plmy = 25 pldir = 2 bcclr = 2 plx = 100 ply = 100 100 Color 15, bcclr _Display Cls If spella > 0 Then sp$ = "(Got SP)" Else sp$ = "" If cross > 0 Then cro$ = "(Got crosses)" Else cro$ = "" Print "health:"; hlth; "|bombs:"; bmbs; "|spears:"; sprs Print "STARS:"; strto; cro$; sp$ If pldir = 1 Then Line (plx, ply + 1)-(plx, ply + 4), 7 Line (plx + 1, ply)-(plx + 1, ply + 5), 7 Line (plx + 3, ply + 1)-(plx + 3, ply + 4), 7 Line (plx + 2, ply)-(plx + 2, ply + 5), 7 Line (plx, ply + 2)-(plx, ply + 3), 6 Line (plx + 1, ply + 1)-(plx + 1, ply + 4), 6 Line (plx + 3, ply + 2)-(plx + 3, ply + 3), 6 Line (plx + 2, ply + 1)-(plx + 2, ply + 4), 6 End If If pldir = 4 Then Line (plx, ply + 1)-(plx, ply + 3), 7 Line (plx + 1, ply)-(plx + 1, ply + 4), 7 Line (plx + 3, ply + 1)-(plx + 3, ply + 3), 7 Line (plx + 2, ply)-(plx + 2, ply + 4), 7 Line (plx, ply + 2)-(plx, ply + 3), 6 Line (plx + 1, ply + 1)-(plx + 1, ply + 4), 6 Line (plx + 3, ply + 2)-(plx + 3, ply + 3), 6 Line (plx + 2, ply + 1)-(plx + 2, ply + 4), 6 End If If pldir = 2 Then Line (plx + 1, ply)-(plx + 4, ply), 7 Line (plx, ply + 1)-(plx + 5, ply + 1), 7 Line (plx + 1, ply + 3)-(plx + 4, ply + 3), 7 Line (plx, ply + 2)-(plx + 5, ply + 2), 7 Line (plx, ply + 2)-(plx, ply + 3), 6 Line (plx + 1, ply + 1)-(plx + 1, ply + 4), 6 Line (plx + 3, ply + 2)-(plx + 3, ply + 3), 6 Line (plx + 2, ply + 1)-(plx + 2, ply + 4), 6 End If If pldir = 3 Then Line (plx + 1, ply)-(plx + 4, ply), 7 Line (plx, ply + 1)-(plx + 5, ply + 1), 7 Line (plx + 1, ply + 3)-(plx + 4, ply + 3), 7 Line (plx, ply + 2)-(plx + 5, ply + 2), 7 Line (plx, ply + 2)-(plx, ply + 3), 6 Line (plx + 1, ply + 1)-(plx + 1, ply + 4), 6 Line (plx + 3, ply + 2)-(plx + 3, ply + 3), 6 Line (plx + 2, ply + 1)-(plx + 2, ply + 4), 6 End If If strhou = 1 GoTo 220 If em1set = 0 Then emet1 = Int(Rnd * 5): plat1 = 0 If em2set = 0 Then emet2 = Int(Rnd * 5): plat2 = 0 If em3set = 0 Then emet3 = Int(Rnd * 5): plat3 = 0 If em4set = 0 Then emet4 = Int(Rnd * 5): plat4 = 0 If em5set = 0 Then emet5 = Int(Rnd * 5): plat5 = 0 If em6set = 0 Then emet6 = Int(Rnd * 5): plat6 = 0 If em7set = 0 Then emet7 = Int(Rnd * 5): plat7 = 0 If em8set = 0 Then emet8 = Int(Rnd * 5): plat8 = 0 If em1set = 0 Then If emet1 = 0 Then em1ht = 7 em1kt = 4 End If If emet1 = 1 Then em1ht = 3 em1kt = 2 End If If emet1 = 2 Then em1ht = 5 em1kt = 3 End If If emet1 = 3 Then em1ht = 4 em1kt = 2 End If If emet1 = 4 Then em1ht = 10 em1kt = 5 End If End If If em2set = 0 Then If emet2 = 0 Then em2ht = 7 em2kt = 4 End If If emet2 = 1 Then em2ht = 3 em2kt = 2 End If If emet2 = 2 Then em2ht = 5 em2kt = 3 End If If emet2 = 3 Then em2ht = 4 em2kt = 2 End If If emet2 = 4 Then em2ht = 10 em2kt = 5 End If End If If em3set = 0 Then If emet3 = 0 Then em3ht = 7 em3kt = 4 End If If emet3 = 1 Then em3ht = 3 em3kt = 2 End If If emet3 = 2 Then em3ht = 5 em3kt = 3 End If If emet3 = 3 Then em3ht = 4 em3kt = 2 End If If emet3 = 4 Then em3ht = 10 em3kt = 5 End If End If If em4set = 0 Then If emet4 = 0 Then em4ht = 7 em4kt = 4 End If If emet4 = 1 Then em4ht = 3 em4kt = 2 End If If emet4 = 2 Then em4ht = 5 em4kt = 3 End If If emet4 = 3 Then em4ht = 4 em4kt = 2 End If If emet4 = 4 Then em4ht = 10 em4kt = 5 End If End If If em5set = 0 Then If emet5 = 0 Then em5ht = 7 em5kt = 4 End If If emet5 = 1 Then em5ht = 3 em5kt = 2 End If If emet5 = 2 Then em5ht = 5 em5kt = 3 End If If emet5 = 3 Then em5ht = 4 em5kt = 2 End If If emet5 = 4 Then em5ht = 10 em5kt = 5 End If End If If em6set = 0 Then If emet6 = 0 Then em6ht = 7 em6kt = 4 End If If emet6 = 1 Then em6ht = 3 em6kt = 2 End If If emet6 = 2 Then em6ht = 5 em6kt = 3 End If If emet6 = 3 Then em6ht = 4 em6kt = 2 End If If emet6 = 4 Then em6ht = 10 em6kt = 5 End If End If If em7set = 0 Then If emet7 = 0 Then em7ht = 7 em7kt = 4 End If If emet7 = 1 Then em7ht = 3 em7kt = 2 End If If emet7 = 2 Then em7ht = 5 em7kt = 3 End If If emet7 = 3 Then em7ht = 4 em7kt = 2 End If If emet7 = 4 Then em7ht = 10 em7kt = 5 End If End If If em8set = 0 Then If emet8 = 0 Then em8ht = 7 em8kt = 4 End If If emet8 = 1 Then em8ht = 3 em8kt = 2 End If If emet8 = 2 Then em8ht = 5 em8kt = 3 End If If emet8 = 3 Then em8ht = 4 em8kt = 2 End If If emet8 = 4 Then em8ht = 10 em8kt = 5 End If End If If em1set = 0 Then eme1s = Int(Rnd * 4): plat1 = 0: plas1 = 0 If em2set = 0 Then eme2s = Int(Rnd * 4): plat2 = 0: plas2 = 0 If em3set = 0 Then eme3s = Int(Rnd * 4): plat3 = 0: plas3 = 0 If em4set = 0 Then eme4s = Int(Rnd * 4): plat4 = 0: plas4 = 0 If em5set = 0 Then eme5s = Int(Rnd * 4): plat5 = 0: plas5 = 0 If em6set = 0 Then eme6s = Int(Rnd * 4): plat6 = 0: plas6 = 0 If em7set = 0 Then eme7s = Int(Rnd * 4): plat7 = 0: plas7 = 0 If em8set = 0 Then eme8s = Int(Rnd * 4): plat8 = 0: plas8 = 0 If em1set = 0 Then If eme1s = 0 Then em1x = -12: em1y = Int(Rnd * 200): eme1d = 3: em1set = 1 If em1set = 0 Then If eme1s = 1 Then em1y = -12: em1x = Int(Rnd * 300): eme1d = 2: em1set = 1 If em1set = 0 Then If eme1s = 2 Then em1x = 325: em1y = Int(Rnd * 200): eme1d = 0: em1set = 1 If em1set = 0 Then If eme1s = 3 Then em1y = 225: em1x = Int(Rnd * 300): eme1d = 1: em1set = 1 If em2set = 0 Then If eme2s = 0 Then em2x = -12: em2y = Int(Rnd * 200): eme1d = 3: em2set = 1 If em2set = 0 Then If eme2s = 1 Then em2y = -12: em2x = Int(Rnd * 300): eme1d = 2: em2set = 1 If em2set = 0 Then If eme2s = 2 Then em2x = 325: em2y = Int(Rnd * 200): eme1d = 0: em2set = 1 If em2set = 0 Then If eme2s = 3 Then em2y = 225: em2x = Int(Rnd * 300): eme1d = 1: em2set = 1 If em3set = 0 Then If eme3s = 0 Then em3x = -12: em3y = Int(Rnd * 200): eme1d = 3: em3set = 1 If em3set = 0 Then If eme3s = 1 Then em3y = -12: em3x = Int(Rnd * 300): eme1d = 2: em3set = 1 If em3set = 0 Then If eme3s = 2 Then em3x = 325: em3y = Int(Rnd * 200): eme1d = 0: em3set = 1 If em3set = 0 Then If eme3s = 3 Then em3y = 225: em3x = Int(Rnd * 300): eme1d = 1: em3set = 1 If em4set = 0 Then If eme4s = 0 Then em4x = -12: em4y = Int(Rnd * 200): eme1d = 3: em4set = 1 If em4set = 0 Then If eme4s = 1 Then em4y = -12: em4x = Int(Rnd * 300): eme1d = 2: em4set = 1 If em4set = 0 Then If eme4s = 2 Then em4x = 325: em4y = Int(Rnd * 200): eme1d = 0: em4set = 1 If em4set = 0 Then If eme4s = 3 Then em4y = 225: em4x = Int(Rnd * 300): eme1d = 1: em4set = 1 If em5set = 0 Then If eme5s = 0 Then em5x = -12: em5y = Int(Rnd * 200): eme1d = 3: em5set = 1 If em5set = 0 Then If eme5s = 1 Then em5y = -12: em5x = Int(Rnd * 300): eme1d = 2: em5set = 1 If em5set = 0 Then If eme5s = 2 Then em5x = 325: em5y = Int(Rnd * 200): eme1d = 0: em5set = 1 If em5set = 0 Then If eme5s = 3 Then em5y = 225: em5x = Int(Rnd * 300): eme1d = 1: em5set = 1 If em6set = 0 Then If eme6s = 0 Then em6x = -12: em6y = Int(Rnd * 200): eme1d = 3: em6set = 1 If em6set = 0 Then If eme6s = 1 Then em6y = -12: em6x = Int(Rnd * 300): eme1d = 2: em6set = 1 If em6set = 0 Then If eme6s = 2 Then em6x = 325: em6y = Int(Rnd * 200): eme1d = 0: em6set = 1 If em6set = 0 Then If eme6s = 3 Then em6y = 225: em6x = Int(Rnd * 300): eme1d = 1: em6set = 1 If em7set = 0 Then If eme7s = 0 Then em7x = -12: em7y = Int(Rnd * 200): eme1d = 3: em7set = 1 If em7set = 0 Then If eme7s = 1 Then em7y = -12: em7x = Int(Rnd * 300): eme1d = 2: em7set = 1 If em7set = 0 Then If eme7s = 2 Then em7x = 325: em7y = Int(Rnd * 200): eme1d = 0: em7set = 1 If em7set = 0 Then If eme7s = 3 Then em7y = 225: em7x = Int(Rnd * 300): eme1d = 1: em7set = 1 If em8set = 0 Then If eme8s = 0 Then em8x = -12: em8y = Int(Rnd * 200): eme1d = 3: em8set = 1 If em8set = 0 Then If eme8s = 1 Then em8y = -12: em8x = Int(Rnd * 300): eme1d = 2: em8set = 1 If em8set = 0 Then If eme8s = 2 Then em8x = 325: em8y = Int(Rnd * 200): eme1d = 0: em8set = 1 If em8set = 0 Then If eme8s = 3 Then em8y = 225: em8x = Int(Rnd * 300): eme1d = 1: em8set = 1 200 emcnt = emcnt + 1 If emcnt = 1 Then emet = emet1 emed = eme1d emx = em1x emy = em1y End If If emcnt = 2 Then emet = emet2 emed = eme2d emx = em2x emy = em2y End If If emcnt = 3 Then emet = emet3 emed = eme3d emx = em3x emy = em3y End If If emcnt = 4 Then emet = emet4 emed = eme4d emx = em4x emy = em4y End If If emcnt = 5 Then emet = emet5 emed = eme5d emx = em5x emy = em5y End If If emcnt = 6 Then emet = emet6 emed = eme6d emx = em6x emy = em6y End If If emcnt = 7 Then emet = emet7 emed = eme7d emx = em7x emy = em7y End If If emcnt = 8 Then emet = emet8 emed = eme8d emx = em8x emy = em8y End If If emet = 0 Then If emed = 0 Then Line (emx, emy + 1)-(emx, emy + 5), 4 Line (emx + 4, emy + 1)-(emx + 4, emy + 5), 4 Line (emx + 2, emy + 2)-(emx + 2, emy + 4), 4 Line (emx + 3, emy + 2)-(emx + 3, emy + 4), 4 Line (emx, emy + 2)-(emx - 3, emy + 2), 4 Line (emx, emy + 4)-(emx - 3, emy + 4), 4 End If If emed = 3 Then Line (emx, emy + 1)-(emx, emy + 5), 4 Line (emx + 4, emy + 1)-(emx + 4, emy + 5), 4 Line (emx + 2, emy + 2)-(emx + 2, emy + 4), 4 Line (emx + 3, emy + 2)-(emx + 3, emy + 4), 4 Line (emx + 4, emy + 2)-(emx + 7, emy + 2), 4 Line (emx + 4, emy + 4)-(emx + 7, emy + 4), 4 End If If emed = 1 Then Line (emx + 1, emy)-(emx + 5, emy), 4 Line (emx + 1, emy + 4)-(emx + 5, emy + 4), 4 Line (emx + 2, emy + 2)-(emx + 4, emy + 2), 4 Line (emx + 2, emy + 3)-(emx + 4, emy + 3), 4 Line (emx + 2, emy)-(emx + 2, emy - 3), 4 Line (emx + 4, emy)-(emx + 4, emy - 3), 4 End If If emed = 2 Then Line (emx + 1, emy)-(emx + 5, emy), 4 Line (emx + 1, emy + 4)-(emx + 5, emy + 4), 4 Line (emx + 2, emy + 2)-(emx + 4, emy + 2), 4 Line (emx + 2, emy + 3)-(emx + 4, emy + 3), 4 Line (emx + 2, emy + 4)-(emx + 2, emy + 7), 4 Line (emx + 4, emy + 4)-(emx + 4, emy + 7), 4 End If End If If emet = 1 Then If emed = 0 Then Line (emx, emy + 1)-(emx, emy + 5), 6 Line (emx + 4, emy + 1)-(emx + 4, emy + 5), 6 Line (emx + 2, emy + 2)-(emx + 2, emy + 4), 6 Line (emx + 3, emy + 2)-(emx + 3, emy + 4), 6 Line (emx, emy + 2)-(emx - 3, emy + 2), 6 Line (emx, emy + 4)-(emx - 3, emy + 4), 6 Line (emx - 1, emy + 3)-(emx, emy + 3), 6 End If If emed = 3 Then Line (emx, emy + 1)-(emx, emy + 5), 6 Line (emx + 4, emy + 1)-(emx + 4, emy + 5), 6 Line (emx + 2, emy + 2)-(emx + 2, emy + 4), 6 Line (emx + 3, emy + 2)-(emx + 3, emy + 4), 6 Line (emx + 4, emy + 2)-(emx + 7, emy + 2), 6 Line (emx + 4, emy + 4)-(emx + 7, emy + 4), 6 Line (emx + 5, emy + 3)-(emx + 4, emy + 3), 6 End If If emed = 1 Then Line (emx + 1, emy)-(emx + 5, emy), 6 Line (emx + 1, emy + 4)-(emx + 5, emy + 4), 6 Line (emx + 2, emy + 2)-(emx + 4, emy + 2), 6 Line (emx + 2, emy + 3)-(emx + 4, emy + 3), 6 Line (emx + 2, emy)-(emx + 2, emy - 3), 6 Line (emx + 4, emy)-(emx + 4, emy - 3), 6 Line (emx + 3, emy - 1)-(emx + 3, emy), 6 End If If emed = 2 Then Line (emx + 1, emy)-(emx + 5, emy), 6 Line (emx + 1, emy + 4)-(emx + 5, emy + 4), 6 Line (emx + 2, emy + 2)-(emx + 4, emy + 2), 6 Line (emx + 2, emy + 3)-(emx + 4, emy + 3), 6 Line (emx + 2, emy + 4)-(emx + 2, emy + 7), 6 Line (emx + 4, emy + 4)-(emx + 4, emy + 7), 6 Line (emx + 3, emy + 5)-(emx + 3, emy + 4), 6 End If End If If emet = 2 Then If emed = 0 Then Line (emx, emy + 1)-(emx, emy + 5), 0 Line (emx + 4, emy + 1)-(emx + 4, emy + 5), 0 Line (emx + 2, emy + 2)-(emx + 2, emy + 4), 0 Line (emx + 3, emy + 2)-(emx + 3, emy + 4), 0 Line (emx, emy + 2)-(emx - 5, emy + 2), 0 Line (emx, emy + 4)-(emx - 5, emy + 4), 0 End If If emed = 3 Then Line (emx, emy + 1)-(emx, emy + 5), 0 Line (emx + 4, emy + 1)-(emx + 4, emy + 5), 0 Line (emx + 2, emy + 2)-(emx + 2, emy + 4), 0 Line (emx + 3, emy + 2)-(emx + 3, emy + 4), 0 Line (emx + 4, emy + 2)-(emx + 9, emy + 2), 0 Line (emx + 4, emy + 4)-(emx + 9, emy + 4), 0 End If If emed = 1 Then Line (emx + 1, emy)-(emx + 5, emy), 0 Line (emx + 1, emy + 4)-(emx + 5, emy + 4), 0 Line (emx + 2, emy + 2)-(emx + 4, emy + 2), 0 Line (emx + 2, emy + 3)-(emx + 4, emy + 3), 0 Line (emx + 2, emy)-(emx + 2, emy - 5), 0 Line (emx + 4, emy)-(emx + 4, emy - 5), 0 End If If emed = 2 Then Line (emx + 1, emy)-(emx + 5, emy), 0 Line (emx + 1, emy + 4)-(emx + 5, emy + 4), 0 Line (emx + 2, emy + 2)-(emx + 4, emy + 2), 0 Line (emx + 2, emy + 3)-(emx + 4, emy + 3), 0 Line (emx + 2, emy + 4)-(emx + 2, emy + 9), 0 Line (emx + 4, emy + 4)-(emx + 4, emy + 9), 0 End If End If If emet = 3 Then If emed = 0 Then Line (emx, emy + 1)-(emx, emy + 4), 10 Line (emx + 4, emy + 1)-(emx + 4, emy + 4), 10 Line (emx + 2, emy + 2)-(emx + 2, emy + 3), 10 Line (emx + 3, emy + 2)-(emx + 3, emy + 3), 10 Line (emx, emy + 1)-(emx - 5, emy + 1), 10 Line (emx, emy + 4)-(emx - 5, emy + 4), 10 End If If emed = 3 Then Line (emx, emy + 1)-(emx, emy + 4), 10 Line (emx + 4, emy + 1)-(emx + 4, emy + 4), 10 Line (emx + 2, emy + 2)-(emx + 2, emy + 3), 10 Line (emx + 3, emy + 2)-(emx + 3, emy + 3), 10 Line (emx + 4, emy + 1)-(emx + 9, emy + 1), 10 Line (emx + 4, emy + 4)-(emx + 9, emy + 4), 10 End If If emed = 1 Then Line (emx + 1, emy)-(emx + 4, emy), 10 Line (emx + 1, emy + 4)-(emx + 4, emy + 4), 10 Line (emx + 2, emy + 2)-(emx + 3, emy + 2), 10 Line (emx + 2, emy + 3)-(emx + 3, emy + 3), 10 Line (emx + 1, emy)-(emx + 1, emy - 5), 10 Line (emx + 4, emy)-(emx + 4, emy - 5), 10 End If If emed = 2 Then Line (emx + 1, emy)-(emx + 4, emy), 10 Line (emx + 1, emy + 4)-(emx + 4, emy + 4), 10 Line (emx + 2, emy + 2)-(emx + 3, emy + 2), 10 Line (emx + 2, emy + 3)-(emx + 3, emy + 3), 10 Line (emx + 1, emy + 4)-(emx + 1, emy + 9), 10 Line (emx + 4, emy + 4)-(emx + 4, emy + 9), 10 End If End If If emet = 4 Then If emed = 0 Then Line (emx, emy + 1)-(emx, emy + 2), 15 Line (emx + 4, emy + 1)-(emx + 4, emy + 2), 15 Line (emx + 2, emy + 2)-(emx + 2, emy + 1), 15 Line (emx + 3, emy + 2)-(emx + 3, emy + 1), 15 End If If emed = 3 Then Line (emx, emy + 1)-(emx, emy + 2), 15 Line (emx + 4, emy + 1)-(emx + 4, emy + 2), 15 Line (emx + 2, emy + 2)-(emx + 2, emy + 1), 15 Line (emx + 3, emy + 2)-(emx + 3, emy + 1), 15 End If If emed = 1 Then Line (emx, emy + 1)-(emx, emy + 2), 15 Line (emx + 4, emy + 1)-(emx + 4, emy + 2), 15 Line (emx + 2, emy + 2)-(emx + 2, emy + 1), 15 Line (emx + 3, emy + 2)-(emx + 3, emy + 1), 15 End If If emed = 2 Then Line (emx, emy + 1)-(emx, emy + 2), 15 Line (emx + 4, emy + 1)-(emx + 4, emy + 2), 15 Line (emx + 2, emy + 2)-(emx + 2, emy + 1), 15 Line (emx + 3, emy + 2)-(emx + 3, emy + 1), 15 End If End If If emcnt = 8 Then emcnt = 0: GoTo 220 GoTo 200 220 If plstx >= em1x And plstx <= em1x + 7 Then If plsty >= em1y And plstx <= em1y + 7 Then em1kt = em1kt - 2 plspt = 0 If em1kt <= 0 Then em1set = 0 End If End If If plstx >= em2x And plstx <= em2x + 7 Then If plsty >= em2y And plstx <= em2y + 7 Then em2kt = em2kt - 2 plspt = 0 If em2kt <= 0 Then em2set = 0 End If End If If plstx >= em3x And plstx <= em3x + 7 Then If plsty >= em3y And plstx <= em3y + 7 Then em3kt = em3kt - 2 plspt = 0 If em3kt <= 0 Then em3set = 0 End If End If If plstx >= em4x And plstx <= em4x + 7 Then If plsty >= em4y And plstx <= em4y + 7 Then em4kt = em4kt - 2 plspt = 0 If em4kt <= 0 Then em4set = 0 End If End If If plstx >= em5x And plstx <= em5x + 7 Then If plsty >= em5y And plstx <= em5y + 7 Then em5kt = em5kt - 2 plspt = 0 If em5kt <= 0 Then em5set = 0 End If End If If plstx >= em6x And plstx <= em6x + 7 Then If plsty >= em6y And plstx <= em6y + 7 Then em6kt = em6kt - 2 plspt = 0 If em6kt <= 0 Then em6set = 0 End If End If If plstx >= em7x And plstx <= em7x + 7 Then If plsty >= em7y And plstx <= em7y + 7 Then em7kt = em7kt - 2 plspt = 0 If em7kt <= 0 Then em7set = 0 End If End If If plstx >= em8x And plstx <= em8x + 7 Then If plsty >= em8y And plstx <= em8y + 7 Then em8kt = em8kt - 2 plspt = 0 If em8kt <= 0 Then em8set = 0 End If End If If sprs > 0 Then If plspt = 1 Then If plspdr = 1 Then Line (plstx, plsty)-(plstx, plsty - 5), 6 plstx = plstx - 1 End If If plspdr = 4 Then Line (plstx, plsty)-(plstx, plsty + 5), 6 plstx = plstx + 1 End If If plspdr = 2 Then Line (plstx, plsty)-(plstx - 5, plsty), 6 plsty = plsty - 1 End If If plspdr = 3 Then Line (plstx, plsty)-(plstx + 5, plsty), 6 plsty = plsty + 1 End If End If End If If plstx > 325 Then plspt = 0 If plstx < -12 Then plspt = 0 If plsty > 225 Then plspt = 0 If plsty < -12 Then plspt = 0 If bmbs > 0 Then If bmbset = 1 Then bmbpx = plx bmbpy = ply bmbset = 0 bmbp = 1 bmbtdo = 1 End If If bmbp = 1 Then Line (bmbpx, bmbpy + 1)-(bmbpx, bmbpy + 2), 8 Line (bmbpx + 3, bmbpy + 1)-(bmbpx + 3, bmbpy + 2), 8 Line (bmbpx + 1, bmbpy)-(bmbpx + 1, bmbpy + 3), 8 Line (bmbpx + 2, bmbpy)-(bmbpx + 2, bmbpy + 3), 8 Line (bmbpx + 2, bmbpy)-(bmbpx + 2, bmbpy - 4), 15 PSet (bmbpx + 2, bmbpy - 4), 4 End If If bmbtdo = 1 Then bmbt = bmbt + 1 If bmbt = 650 Then bmbex = 1 bmbp = 0 End If If bmbex = 1 Then Circle (bmbpx, bmbpy), 25, 4 If pla = 0 Then If plx >= bmbpx - 15 And plx <= bmbpx + 15 Then If ply >= bmbpy - 15 And ply <= bmbpy + 15 Then hlth = hlth - 4 pla = 1 If hlth <= 0 GoTo 50000 End If End If End If If em1a = 0 Then If em1x >= bmbpx - 15 And em1x <= bmbpx + 15 Then If em1y >= bmbpy - 15 And em1y <= bmbpy + 15 Then em1kt = em1kt - 4 em1a = 1 If em1kt <= 0 Then em1set = 0 End If End If End If If em2a = 0 Then If em2x >= bmbpx - 15 And em2x <= bmbpx + 15 Then If em2y >= bmbpy - 15 And em2y <= bmbpy + 15 Then em2kt = em2kt - 4 em2a = 1 If em2kt <= 0 Then em2set = 0 End If End If End If If em3a = 0 Then If em3x >= bmbpx - 15 And em3x <= bmbpx + 15 Then If em3y >= bmbpy - 15 And em3y <= bmbpy + 15 Then em3kt = em3kt - 4 em3a = 1 If em3kt <= 0 Then em3set = 0 End If End If End If If em4a = 0 Then If em4x >= bmbpx - 15 And em4x <= bmbpx + 15 Then If em4y >= bmbpy - 15 And em4y <= bmbpy + 15 Then em4kt = em4kt - 4 em4a = 1 If em4kt <= 0 Then em4set = 0 End If End If End If If em15a = 0 Then If em5x >= bmbpx - 15 And em5x <= bmbpx + 15 Then If em5y >= bmbpy - 15 And em5y <= bmbpy + 15 Then em5kt = em5kt - 4 em5a = 1 If em5kt <= 0 Then em5set = 0 End If End If End If If em6a = 0 Then If em6x >= bmbpx - 15 And em6x <= bmbpx + 15 Then If em6y >= bmbpy - 15 And em6y <= bmbpy + 15 Then em6kt = em6kt - 4 em6a = 1 If em6kt <= 0 Then em6set = 0 End If End If End If If em7a = 0 Then If em7x >= bmbpx - 15 And em7x <= bmbpx + 15 Then If em7y >= bmbpy - 15 And em7y <= bmbpy + 15 Then em7kt = em7kt - 4 em7a = 1 If em7kt <= 0 Then em7set = 0 End If End If End If If em8a = 0 Then If em8x >= bmbpx - 15 And em8x <= bmbpx + 15 Then If em8y >= bmbpy - 15 And em8y <= bmbpy + 15 Then em8kt = em8kt - 4 em8a = 1 If em8kt <= 0 Then em8set = 0 End If End If End If End If If bmbt = 660 Then bmbex = 0 bmbtdo = 0 bmbt = 0 em1a = 0 em2a = 0 em3a = 0 em4a = 0 em5a = 0 em6a = 0 em7a = 0 em8a = 0 pla = 0 End If End If If crossu = 1 Then If cross > 0 Then If ftim < 10 And ftim <> 0 Then bcclr = 15 Else bcclr = 2 ftim = ftim + 1 em1set = 0 em2set = 0 em3set = 0 em4set = 0 em5set = 0 em6set = 0 em7set = 0 em8set = 0 If ftim = 12 Then crossu = 0 ftim = 0 End If End If End If If plswo = 1 Then plswot = plswot + 1 If pldir = 1 Then Line (plswx, plswy)-(plswx - 5, plswy), 15 If pldir = 4 Then Line (plswx, plswy)-(plswx + 5, plswy), 15 If pldir = 2 Then Line (plswx, plswy)-(plswx, plswy - 5), 15 If pldir = 3 Then Line (plswx, plswy)-(plswx, plswy + 5), 15 If plswot = 5 Then plswo = 0: plswot = 0 If pldir = 1 Then em1a = 0 If plswx >= em1x And plswx - 5 <= em1x + 7 Then If plswy >= em1y And plswy <= em1y + 7 GoTo 905 End If End If If pldir = 4 Then em1a = 0 If plswx >= em1x And plswx + 5 <= em1x + 7 Then If plswy >= em1y And plswy <= em1y + 7 GoTo 905 End If End If If pldir = 2 Then em1a = 0 If plswx >= em1x And plswx <= em1x + 7 Then If plswy >= em1y And plswy - 5 <= em1y + 7 GoTo 905 End If End If If pldir = 3 Then em1a = 0 If plswx >= em1x And plswx <= em1x + 7 Then If plswy >= em1y And plswy + 5 <= em1y + 7 GoTo 905 End If End If If pldir = 1 Then em2a = 0 If plswx >= em2x And plswx - 5 <= em2x + 7 Then If plswy >= em2y And plswy <= em2y + 7 GoTo 910 End If End If If pldir = 4 Then em2a = 0 If plswx >= em2x And plswx + 5 <= em2x + 7 Then If plswy >= em2y And plswy <= em2y + 7 GoTo 910 End If End If If pldir = 2 Then em2a = 0 If plswx >= em2x And plswx <= em2x + 7 Then If plswy >= em2y And plswy - 5 <= em2y + 7 GoTo 910 End If End If If pldir = 3 Then em2a = 0 If plswx >= em2x And plswx <= em2x + 7 Then If plswy >= em2y And plswy + 5 <= em2y + 7 GoTo 910 End If End If If pldir = 1 Then em3a = 0 If plswx >= em3x And plswx - 5 <= em3x + 7 Then If plswy >= em3y And plswy <= em3y + 7 GoTo 915 End If End If If pldir = 4 Then em3a = 0 If plswx >= em3x And plswx + 5 <= em3x + 7 Then If plswy >= em3y And plswy <= em3y + 7 GoTo 915 End If End If If pldir = 2 Then em3a = 0 If plswx >= em3x And plswx <= em3x + 7 Then If plswy >= em3y And plswy - 5 <= em3y + 7 GoTo 915 End If End If If pldir = 3 Then em3a = 0 If plswx >= em3x And plswx <= em3x + 7 Then If plswy >= em3y And plswy + 5 <= em3y + 7 GoTo 915 End If End If If pldir = 1 Then em4a = 0 If plswx >= em4x And plswx - 5 <= em4x + 7 Then If plswy >= em4y And plswy <= em4y + 7 GoTo 920 End If End If If pldir = 4 Then em4a = 0 If plswx >= em4x And plswx + 5 <= em4x + 7 Then If plswy >= em4y And plswy <= em4y + 7 GoTo 920 End If End If If pldir = 2 Then em4a = 0 If plswx >= em4x And plswx <= em4x + 7 Then If plswy >= em4y And plswy - 5 <= em4y + 7 GoTo 920 End If End If If pldir = 3 Then em4a = 0 If plswx >= em4x And plswx <= em4x + 7 Then If plswy >= em4y And plswy + 5 <= em4y + 7 GoTo 920 End If End If If pldir = 1 Then em5a = 0 If plswx >= em5x And plswx - 5 <= em5x + 7 Then If plswy >= em5y And plswy <= em5y + 7 GoTo 925 End If End If If pldir = 4 Then em5a = 0 If plswx >= em5x And plswx + 5 <= em5x + 7 Then If plswy >= em5y And plswy <= em5y + 7 GoTo 925 End If End If If pldir = 2 Then em5a = 0 If plswx >= em5x And plswx <= em5x + 7 Then If plswy >= em5y And plswy - 5 <= em5y + 7 GoTo 925 End If End If If pldir = 3 Then em5a = 0 If plswx >= em5x And plswx <= em5x + 7 Then If plswy >= em5y And plswy + 5 <= em5y + 7 GoTo 925 End If End If If pldir = 1 Then em6a = 0 If plswx >= em6x And plswx - 5 <= em6x + 7 Then If plswy >= em6y And plswy <= em6y + 7 GoTo 930 End If End If If pldir = 4 Then em6a = 0 If plswx >= em6x And plswx + 5 <= em6x + 7 Then If plswy >= em6y And plswy <= em6y + 7 GoTo 930 End If End If If pldir = 2 Then em6a = 0 If plswx >= em6x And plswx <= em6x + 7 Then If plswy >= em6y And plswy - 5 <= em6y + 7 GoTo 930 End If End If If pldir = 3 Then em6a = 0 If plswx >= em6x And plswx <= em6x + 7 Then If plswy >= em6y And plswy + 5 <= em6y + 7 GoTo 930 End If End If If pldir = 1 Then em7a = 0 If plswx >= em7x And plswx - 5 <= em7x + 7 Then If plswy >= em7y And plswy <= em7y + 7 GoTo 935 End If End If If pldir = 4 Then em7a = 0 If plswx >= em7x And plswx + 5 <= em7x + 7 Then If plswy >= em7y And plswy <= em7y + 7 GoTo 935 End If End If If pldir = 2 Then em7a = 0 If plswx >= em7x And plswx <= em7x + 7 Then If plswy >= em7y And plswy - 5 <= em7y + 7 GoTo 935 End If End If If pldir = 3 Then em7a = 0 If plswx >= em7x And plswx <= em7x + 7 Then If plswy >= em7y And plswy + 5 <= em7y + 7 GoTo 935 End If End If If pldir = 1 Then em8a = 0 If plswx >= em8x And plswx - 5 <= em8x + 7 Then If plswy >= em8y And plswy <= em8y + 7 GoTo 940 End If End If If pldir = 4 Then em8a = 0 If plswx >= em8x And plswx + 5 <= em8x + 7 Then If plswy >= em8y And plswy <= em8y + 7 GoTo 940 End If End If If pldir = 2 Then em8a = 0 If plswx >= em8x And plswx <= em8x + 7 Then If plswy >= em8y And plswy - 5 <= em8y + 7 GoTo 940 End If End If If pldir = 3 Then em8a = 0 If plswx >= em8x And plswx <= em8x + 7 Then If plswy >= em8y And plswy + 5 <= em8y + 7 GoTo 940 End If End If End If GoTo 990 905 If em1a = 0 Then em1kt = em1kt - 1 If em1kt <= 0 Then em1set = 0 em1a = 1 End If GoTo 990 910 If em2a = 0 Then em2kt = em2kt - 1 If em2kt <= 0 Then em2set = 0 em2a = 1 End If GoTo 990 915 If em3a = 0 Then em3kt = em3kt - 1 If em3kt <= 0 Then em3set = 0 em3a = 1 End If GoTo 990 920 If em4a = 0 Then em4kt = em4kt - 1 If em4kt <= 0 Then em4set = 0 em2a = 1 End If GoTo 990 925 If em5a = 0 Then em5kt = em5kt - 1 If em5kt <= 0 Then em5set = 0 em5a = 1 End If GoTo 990 930 If em6a = 0 Then em6kt = em6kt - 1 If em6kt <= 0 Then em6set = 0 em6a = 1 End If GoTo 990 935 If em7a = 0 Then em7kt = em7kt - 1 If em7kt <= 0 Then em7set = 0 em7a = 1 End If GoTo 990 940 If em8a = 0 Then em8kt = em8kt - 1 If em8kt <= 0 Then em8set = 0 em8a = 1 End If GoTo 990 990 emmov = emmov + 1 If spell = 1 GoTo 780 If emmov = 15 Then emmov = 0 If plx > em1x Then em1x = em1x + 1 If plx < em1x Then em1x = em1x - 1 If ply > em1y Then em1y = em1y + 1 If ply < em1y Then em1y = em1y - 1 If plx > em2x Then em2x = em2x + 1 If plx < em2x Then em2x = em2x - 1 If ply > em2y Then em2y = em2y + 1 If ply < em2y Then em2y = em2y - 1 If plx > em3x Then em3x = em3x + 1 If plx < em3x Then em3x = em3x - 1 If ply > em3y Then em3y = em3y + 1 If ply < em3y Then em3y = em3y - 1 If plx > em4x Then em4x = em4x + 1 If plx < em4x Then em4x = em4x - 1 If ply > em4y Then em4y = em4y + 1 If ply < em4y Then em4y = em4y - 1 If plx > em5x Then em5x = em5x + 1 If plx < em5x Then em5x = em5x - 1 If ply > em5y Then em5y = em5y + 1 If ply < em5y Then em5y = em5y - 1 If plx > em6x Then em6x = em6x + 1 If plx < em6x Then em6x = em6x - 1 If ply > em6y Then em6y = em6y + 1 If ply < em6y Then em6y = em6y - 1 If plx > em7x Then em7x = em7x + 1 If plx < em7x Then em7x = em7x - 1 If ply > em7y Then em7y = em7y + 1 If ply < em7y Then em7y = em7y - 1 If plx > em8x Then em8x = em8x + 1 If plx < em8x Then em8x = em8x - 1 If ply > em8y Then em8y = em8y + 1 If ply < em8y Then em8y = em8y - 1 End If GoTo 790 780 If spella > 0 Then If sbbx = 0 Then spltim = spltim + 1 If spltim < 10 And spltim <> 0 Then bcclr = 0 Else bcclr = 2 If spltim = 10 Then sbbx = 1: spltim = 0 emmov = 0 If plx < em1x Then em1x = em1x + 1 If plx > em1x Then em1x = em1x - 1 If ply < em1y Then em1y = em1y + 1 If ply > em1y Then em1y = em1y - 1 If plx < em2x Then em2x = em2x + 1 If plx > em2x Then em2x = em2x - 1 If ply < em2y Then em2y = em2y + 1 If ply > em2y Then em2y = em2y - 1 If plx < em3x Then em3x = em3x + 1 If plx > em3x Then em3x = em3x - 1 If ply < em3y Then em3y = em3y + 1 If ply > em3y Then em3y = em3y - 1 If plx < em4x Then em4x = em4x + 1 If plx > em4x Then em4x = em4x - 1 If ply < em4y Then em4y = em4y + 1 If ply > em4y Then em4y = em4y - 1 If plx < em5x Then em5x = em5x + 1 If plx > em5x Then em5x = em5x - 1 If ply < em5y Then em5y = em5y + 1 If ply > em5y Then em5y = em5y - 1 If plx < em6x Then em6x = em6x + 1 If plx > em6x Then em6x = em6x - 1 If ply < em6y Then em6y = em6y + 1 If ply > em6y Then em6y = em6y - 1 If plx < em7x Then em7x = em7x + 1 If plx > em7x Then em7x = em7x - 1 If ply < em7y Then em7y = em7y + 1 If ply > em7y Then em7y = em7y - 1 If plx < em8x Then em8x = em8x + 1 If plx > em8x Then em8x = em8x - 1 If ply < em8y Then em8y = em8y + 1 If ply > em8y Then em8y = em8y - 1 End If 790 If plas1 = 0 And plat1 = 1 Then If plx = em1x And ply = em1y Then hlth = hlth - em1ht If hlth <= 0 GoTo 40000 plas1 = 1 End If End If If plas2 = 0 And plat2 = 1 Then If plx = em2x And ply = em2y Then hlth = hlth - em2ht If hlth <= 0 GoTo 40000 plas2 = 1 End If End If If plas3 = 0 And plat3 = 1 Then If plx = em3x And ply = em3y Then hlth = hlth - em3ht If hlth <= 0 GoTo 40000 plas3 = 1 End If End If If plas4 = 0 And plat4 = 1 Then If plx = em4x And ply = em4y Then hlth = hlth - em4ht If hlth <= 0 GoTo 40000 plas4 = 1 End If End If If plas5 = 0 And plat5 = 1 Then If plx = em5x And ply = em5y Then hlth = hlth - em5ht If hlth <= 0 GoTo 40000 plas5 = 1 End If End If If plas6 = 0 And plat6 = 1 Then If plx = em6x And ply = em6y Then hlth = hlth - em6ht If hlth <= 0 GoTo 40000 plas6 = 1 End If End If If plas7 = 0 And plat7 = 1 Then If plx = em7x And ply = em7y Then hlth = hlth - em7ht If hlth <= 0 GoTo 40000 plas7 = 1 End If End If If plas8 = 0 And plat8 = 1 Then If plx = em8x And ply = em8y Then hlth = hlth - em8ht If hlth <= 0 GoTo 40000 plas8 = 1 End If End If If em1set = 1 Then plat1 = 1 If em2set = 1 Then plat2 = 1 If em3set = 1 Then plat3 = 1 If em4set = 1 Then plat4 = 1 If em5set = 1 Then plat5 = 1 If em6set = 1 Then plat6 = 1 If em7set = 1 Then plat7 = 1 If em8set = 1 Then plat8 = 1 If rab <> 0 Then rab = Int(Rnd * 1000) If ras <> 0 Then ras = Int(Rnd * 1000) If rabs = 0 Then If rab = 0 Then bmbpipx = Int(Rnd * 290) bmbpipy = Int(Rnd * 190) rabs = 1 End If End If If rass = 0 Then If ras = 0 Then sprpipx = Int(Rnd * 290) sprpipy = Int(Rnd * 190) rass = 1 End If End If If rabs = 1 Then Line (bmbpipx, bmbpipy + 1)-(bmbpipx, bmbpipy + 2), 8 Line (bmbpipx + 3, bmbpipy + 1)-(bmbpipx + 3, bmbpipy + 2), 8 Line (bmbpipx + 1, bmbpipy)-(bmbpipx + 1, bmbpipy + 3), 8 Line (bmbpipx + 2, bmbpipy)-(bmbpipx + 2, bmbpipy + 3), 8 Line (bmbpipx + 2, bmbpipy)-(bmbpipx + 2, bmbpipy - 4), 15 End If If rass = 1 Then Line (sprpipx, sprpipy)-(sprpipx, sprpipy + 5), 6 If rabs = 1 Then If plx >= bmbpipx And plx <= bmbpipx + 5 Then If ply >= bmbpipy And ply <= bmbpipy + 5 Then bmbs = bmbs + 3 rab = 1: rabs = 0 End If End If End If If rass = 1 Then If plx >= sprpipx And plx <= sprpipx + 7 Then If ply >= sprpipy And ply <= sprpipy + 1 Then sprs = sprs + 5 ras = 1: rass = 0 End If End If End If If plx < -14 Then plx = 350 plmx = plmx - 1 em1set = 0 em2set = 0 em3set = 0 em4set = 0 em5set = 0 em6set = 0 em7set = 0 em8set = 0 rab = 1: rabs = 0 ras = 1: rass = 0 spell = 0 GoTo 100 End If If plx > 354 Then plx = -12 plmx = plmx + 1 em1set = 0 em2set = 0 em3set = 0 em4set = 0 em5set = 0 em6set = 0 em7set = 0 em8set = 0 rab = 1: rabs = 0 ras = 1: rass = 0 spell = 0 GoTo 100 End If If ply < -14 Then ply = 200 plmy = plmy - 1 em1set = 0 em2set = 0 em3set = 0 em4set = 0 em5set = 0 em6set = 0 em7set = 0 em8set = 0 rab = 1: rabs = 0 ras = 1: rass = 0 spell = 0 GoTo 100 End If If ply > 204 Then ply = -12 plmy = plmy + 1 em1set = 0 em2set = 0 em3set = 0 em4set = 0 em5set = 0 em6set = 0 em7set = 0 em8set = 0 rab = 1: rabs = 0 ras = 1: rass = 0 spell = 0 GoTo 100 End If If plmx = 101 Then plmx = 1 If plmx = -1 Then plmx = 100 If plmy = 51 Then plmy = 1 If plmy = -1 Then plmy = 50 If strhou = 1 Then rab = 1: rabs = 0 ras = 1: rass = 0 bcclr = 0 PSet (100, 100), 186 Draw "R10D50L10U50R10D10R100U10L100R100D50R10U50L10" PSet (100, 150), 186 Draw "R25" PSet (210, 150), 186 Draw "L25" If plx > 210 Then strhou = 0: bcclr = 2: plx = 200: ply = 65 If plx < 100 Then strhou = 0: bcclr = 2: plx = 200: ply = 65 If ply < 100 Then strhou = 0: bcclr = 2: plx = 200: ply = 65 If ply > 150 Then strhou = 0: bcclr = 2: plx = 200: ply = 65 If crosso = 1 Then If plmx = 50 And plmy = 2 Then PSet (190, 105), 15 Draw "D6U3R3L7" If plx >= 187 And plx <= 193 Then If ply >= 105 And ply <= 111 Then crossa = Int(Rnd * 8) cross = cross + 10 + crossa crosso = 0 End If End If End If End If If spellcr = 1 Then If plmx = 50 And plmy = 37 Then PSet (180, 115), 4 Draw "D3R1U4D5R1U5D6R1U4D5R1D3" If plx >= 180 And plx <= 184 Then If ply >= 109 And ply <= 119 Then spella = spella + 6 spellcr = 0 End If End If End If End If If heart1 = 1 Then If plmx = 25 And plmy = 25 Then Line (140, 110)-(140, 115), 12 Line (141, 110)-(141, 116), 12 Line (142, 109)-(142, 117), 12 Line (143, 109)-(143, 118), 12 Line (144, 110)-(144, 119), 12 Line (145, 110)-(145, 120), 12 Line (146, 111)-(146, 121), 12 Line (147, 112)-(147, 122), 12 Line (148, 113)-(148, 123), 12 Line (149, 114)-(149, 124), 12 Line (150, 113)-(150, 123), 12 Line (151, 112)-(151, 122), 12 Line (152, 111)-(152, 121), 12 Line (153, 110)-(153, 120), 12 Line (154, 110)-(154, 119), 12 Line (155, 109)-(155, 118), 12 Line (156, 109)-(156, 117), 12 Line (157, 110)-(157, 116), 12 Line (158, 110)-(158, 115), 12 If plx >= 140 And plx <= 158 Then If ply >= 109 And ply <= 124 Then hlth = hlth + 600 heart1 = 0 End If End If End If End If If heart2 = 1 Then If plmx = 75 And plmy = 25 Then Line (140, 110)-(140, 115), 12 Line (141, 110)-(141, 116), 12 Line (142, 109)-(142, 117), 12 Line (143, 109)-(143, 118), 12 Line (144, 110)-(144, 119), 12 Line (145, 110)-(145, 120), 12 Line (146, 111)-(146, 121), 12 Line (147, 112)-(147, 122), 12 Line (148, 113)-(148, 123), 12 Line (149, 114)-(149, 124), 12 Line (150, 113)-(150, 123), 12 Line (151, 112)-(151, 122), 12 Line (152, 111)-(152, 121), 12 Line (153, 110)-(153, 120), 12 Line (154, 110)-(154, 119), 12 Line (155, 109)-(155, 118), 12 Line (156, 109)-(156, 117), 12 Line (157, 110)-(157, 116), 12 Line (158, 110)-(158, 115), 12 If plx >= 140 And plx <= 158 Then If ply >= 109 And ply <= 124 Then hlth = hlth + 600 heart2 = 0 End If End If End If End If If star1 = 1 Then If plmx = star1x And plmy = star1y Then PSet (150, 110), 43 Draw "D5H5F5E5G5L5R5F5H5G5E5L5" If plx >= 145 And plx <= 155 Then If ply >= 105 And ply <= 115 Then strto = strto + 1 If strto >= 8 GoTo 50000 star1 = 0 End If End If End If End If If star2 = 1 Then If plmx = star2x And plmy = star2y Then PSet (150, 110), 43 Draw "D5H5F5E5G5L5R5F5H5G5E5L5" If plx >= 145 And plx <= 155 Then If ply >= 105 And ply <= 115 Then strto = strto + 1 If strto >= 8 GoTo 50000 star2 = 0 End If End If End If End If If star3 = 1 Then If plmx = star3x And plmy = star3y Then PSet (150, 110), 43 Draw "D5H5F5E5G5L5R5F5H5G5E5L5" If plx >= 145 And plx <= 155 Then If ply >= 105 And ply <= 115 Then strto = strto + 1 If strto >= 8 GoTo 50000 star3 = 0 End If End If End If End If If star4 = 1 Then If plmx = star4x And plmy = star4y Then PSet (150, 110), 43 Draw "D5H5F5E5G5L5R5F5H5G5E5L5" If plx >= 145 And plx <= 155 Then If ply >= 105 And ply <= 115 Then strto = strto + 1 If strto >= 8 GoTo 50000 star4 = 0 End If End If End If End If If star5 = 1 Then If plmx = star5x And plmy = star5y Then PSet (150, 110), 43 Draw "D5H5F5E5G5L5R5F5H5G5E5L5" If plx >= 145 And plx <= 155 Then If ply >= 105 And ply <= 115 Then strto = strto + 1 If strto >= 8 GoTo 50000 star5 = 0 End If End If End If End If If star6 = 1 Then If plmx = star6x And plmy = star6y Then PSet (150, 110), 43 Draw "D5H5F5E5G5L5R5F5H5G5E5L5" If plx >= 145 And plx <= 155 Then If ply >= 105 And ply <= 115 Then strto = strto + 1 If strto >= 8 GoTo 50000 star6 = 0 End If End If End If End If If star7 = 1 Then If plmx = star7x And plmy = star7y Then PSet (150, 110), 43 Draw "D5H5F5E5G5L5R5F5H5G5E5L5" If plx >= 145 And plx <= 155 Then If ply >= 105 And ply <= 115 Then strto = strto + 1 If strto >= 8 GoTo 50000 star7 = 0 End If End If End If End If If star8 = 1 Then If plmx = star8x And plmy = star8y Then PSet (150, 110), 43 Draw "D5H5F5E5G5L5R5F5H5G5E5L5" If plx >= 145 And plx <= 155 Then If ply >= 105 And ply <= 115 Then strto = strto + 1 If strto >= 8 GoTo 50000 star8 = 0 End If End If End If End If End If If star1x = plmx And star1y = plmy GoTo 800 If star2x = plmx And star2y = plmy GoTo 800 If star3x = plmx And star3y = plmy GoTo 800 If star4x = plmx And star4y = plmy GoTo 800 If star5x = plmx And star5y = plmy GoTo 800 If star6x = plmx And star6y = plmy GoTo 800 If star7x = plmx And star7y = plmy GoTo 800 If star8x = plmx And star8y = plmy GoTo 800 If plmx = 25 And plmy = 25 GoTo 850 If plmx = 75 And plmy = 25 GoTo 850 If plmx = 50 And plmy = 2 GoTo 870 If plmx = 50 And plmy = 37 GoTo 880 GoTo 820 800 If strhou = 0 Then Line (190, 50)-(210, 50), 6 Line (189, 51)-(211, 51), 6 Line (188, 52)-(212, 52), 6 Line (187, 53)-(213, 53), 6 Line (190, 54)-(210, 54), 43 Line (190, 55)-(210, 55), 43 Line (190, 56)-(210, 56), 43 Line (190, 57)-(210, 57), 43 Line (190, 58)-(210, 58), 43 Line (190, 59)-(210, 59), 43 Line (190, 60)-(210, 60), 43 Line (190, 61)-(210, 61), 43 Line (195, 58)-(205, 58), 0 Line (195, 59)-(205, 59), 0 Line (195, 60)-(205, 60), 0 Line (195, 61)-(205, 61), 0 If plx >= 190 And plx <= 210 Then If ply >= 50 And ply <= 61 Then plx = 170 ply = 140 strhou = 1 End If End If End If GoTo 820 850 If strhou = 0 Then Line (190, 50)-(210, 50), 6 Line (189, 51)-(211, 51), 6 Line (188, 52)-(212, 52), 6 Line (187, 53)-(213, 53), 6 Line (190, 54)-(210, 54), 12 Line (190, 55)-(210, 55), 12 Line (190, 56)-(210, 56), 12 Line (190, 57)-(210, 57), 12 Line (190, 58)-(210, 58), 12 Line (190, 59)-(210, 59), 12 Line (190, 60)-(210, 60), 12 Line (190, 61)-(210, 61), 12 Line (195, 58)-(205, 58), 0 Line (195, 59)-(205, 59), 0 Line (195, 60)-(205, 60), 0 Line (195, 61)-(205, 61), 0 If plx >= 190 And plx <= 210 Then If ply >= 50 And ply <= 61 Then plx = 170 ply = 140 strhou = 1 End If End If End If GoTo 820 870 If strhou = 0 Then Line (190, 50)-(210, 50), 6 Line (189, 51)-(211, 51), 6 Line (188, 52)-(212, 52), 6 Line (187, 53)-(213, 53), 6 Line (190, 54)-(210, 54), 15 Line (190, 55)-(210, 55), 15 Line (190, 56)-(210, 56), 15 Line (190, 57)-(210, 57), 15 Line (190, 58)-(210, 58), 15 Line (190, 59)-(210, 59), 15 Line (190, 60)-(210, 60), 15 Line (190, 61)-(210, 61), 15 Line (195, 58)-(205, 58), 0 Line (195, 59)-(205, 59), 0 Line (195, 60)-(205, 60), 0 Line (195, 61)-(205, 61), 0 PSet (200, 50), 15 Draw "U6D3R3L7" If plx >= 190 And plx <= 210 Then If ply >= 50 And ply <= 61 Then plx = 170 ply = 140 strhou = 1 End If End If End If GoTo 820 880 If strhou = 0 Then Line (190, 50)-(210, 50), 6 Line (189, 51)-(211, 51), 6 Line (188, 52)-(212, 52), 6 Line (187, 53)-(213, 53), 6 Line (190, 54)-(210, 54), 0 Line (190, 55)-(210, 55), 0 Line (190, 56)-(210, 56), 0 Line (190, 57)-(210, 57), 0 Line (190, 58)-(210, 58), 0 Line (190, 59)-(210, 59), 6 Line (190, 60)-(210, 60), 6 Line (190, 61)-(210, 61), 6 Line (195, 58)-(205, 58), 0 Line (195, 59)-(205, 59), 0 Line (195, 60)-(205, 60), 0 Line (195, 61)-(205, 61), 0 Circle (200, 45), 6, 0 If plx >= 190 And plx <= 210 Then If ply >= 50 And ply <= 61 Then plx = 170 ply = 140 strhou = 1 End If End If End If 820 vx = 0 vy = 0 Do i$ = InKey$ If i$ = "a" Then pldir = 1: plx = plx - 1 If i$ = "d" Then pldir = 4: plx = plx + 1 If i$ = "w" Then pldir = 2: ply = ply - 1 If i$ = "x" Then pldir = 3: ply = ply + 1 'if _keydown(19200) then vx = vx - 3: pldir = 1 'if _keydown(19712) then vx = vx + 3: pldir = 4 'if _keydown(18432) then vy = vy - 3: pldir = 2 'if _keydown(20480) then vy = vy + 3: pldir = 3 'plx = plx + vx 'ply = ply + vy 'if vx > 0 then vx = vx - 1 'if vy > 0 then vy = vy - 1 'if vx < 0 then vx = vx + 1 'if vy < 0 then vy = vy + 1 '_limit 30 If i$ = "f" GoTo 20000 If i$ = "r" Then If cross <> 0 Then crossu = 1: cross = cross - 1 end if end if If i$ = "v" Then If spella <> 0 Then spell = 1: spella = spella - 1 end if end if If i$ = "s" Then plswo = 1 If pldir = 1 Then plswx = plx plswy = ply + 2 End If If pldir = 4 Then plswx = plx + 4 plswy = ply + 2 End If If pldir = 2 Then plswx = plx + 2 plswy = ply End If If pldir = 3 Then plswx = plx + 2 plswy = ply + 4 End If End If If i$ = "c" And sprs <> 0 Then If plspt <> 1 Then sprs = sprs - 1: plspt = 1: plstx = plx: plsty = ply: plspdr = pldir end if end if If i$ = "e" And bmbs <> 0 Then bmbs = bmbs - 1: bmbset = 1 tem = tem + 1 If tem = 8000 Then tem = 0: GoTo 100 Loop 20000 Cls PSet (star1x, star1y), 6 PSet (star2x, star2y), 6 PSet (star3x, star3y), 6 PSet (star4x, star4y), 6 PSet (star5x, star5y), 6 PSet (star6x, star6y), 6 PSet (star7x, star7y), 6 PSet (star8x, star8y), 6 PSet (25, 25), 12 PSet (75, 25), 12 PSet (50, 2), 7 PSet (50, 37), 0 PSet (plmx, plmy), 15 Line (1, 51)-(101, 51), 7 Line (101, 51)-(101, 1), 7 Locate 12, 1 Input dum$ GoTo 100 ' 40000 Cls Print "YOU DIED! GAME OVER :(" Input dum$ end 50000 Cls Print "YOU WON GOT ALL 8 STARS CONGRATS!! THE END! :)" Input dum$ end